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PJ & GB's "The Midsummer Ball, that's not a Ball"!
Moderators: KeithZ1R, chrisu, paul doran, Taffus
PJ wrote:ADRIAN H wrote:PJ wrote:Yes Adrian, June matey!!
Thank you matey!!!!![]()
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Your welcome - you coming then?
Definately a Yes.

👀 👀 👀
email - adrianhorsfield@live.co.uk
email - adrianhorsfield@live.co.uk
Guys it looks like all the rooms have now been booked, I need to ring back this evening to see if the land lady has any caravans that she will hire out for the night.
One massive thing to remember is when the pub is shut the toilets are still open - but the door has a security lock that needs a code - thats a bugger when you get up and need a s**t
just a reminder!!
Really looking forward to this now - roll on summer
One massive thing to remember is when the pub is shut the toilets are still open - but the door has a security lock that needs a code - thats a bugger when you get up and need a s**t
just a reminder!!
Really looking forward to this now - roll on summer
WHO NEEDS DRUGS - WHEN YOU HAVE A ZED!!
- Muckmagnet
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- Ginger Bear
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Ginger Bear wrote:Ted, you might want to brush up on this.![]()
http://en.wikipedia.org/wiki/Spoof_(game)
I think that will confuse him more!!!

WHO NEEDS DRUGS - WHEN YOU HAVE A ZED!!
- Ginger Bear
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Sorry Lads & lasses, that link didn't work properly.
Here it is copied & pasted;
The game of Spoof is a strategy game, typically played as a gambling game, often in bars and pubs where the loser buys the other participants a round of drinks.[1] The exact origin of the game is unknown, but one scholarly paper addressed it, and more general n-coin games, in 1959.[2] It is an example of a zero-sum game. The version with three coins is sometimes known under the name Three Coin. The game described below is unrelated to the game (with the same name) invented by British comedian Arthur Roberts, which gave rise to the English word "spoof".[3] The 'Weald of Kent Spoof Championships' is held annually at The Bull at Benenden, Benenden, Kent.
Contents
Spoof is played by any number of players in a series of rounds. In each round the objective is to guess the aggregate number of coins held in concealment by the players. At the beginning of every round each player may hold any quantity of coins, from zero to a maximum of three in their closed fist, extended into the circle of play. The coins may be of any denomination, and indeed the values of the coins is irrelevant. In fact, any suitable objects could be used in place of coins.
In general, the number "three" can be replaced with any other integer n ≥ 1, but all other rules are the same, except now each player chooses to hold any number 0, 1, ... , n of coins in hand.
For the first round an initial guesser is selected in some fashion. This first guesser has the initial advantage in that all possible sums are available for his guess, but also lacks insight into what the others might be holding, as indicated by their subsequent guesses. Play proceeds clockwise around the circle until each player has ventured a guess regarding the total number of coins, and no player can guess the same total as any other player. The call of "Spoof!" is sometimes used to mean "zero". After all players made a guess, they then open their fists and display their coins for the group to count the total. If any player correctly guesses the total, that player is eliminated from the game. The remainder of the group proceeds to the next round. If no player guesses correctly, the entire group continues play in the next round. The starting guesser for each subsequent round is the next remaining player, clockwise from the starter of the previous round.
Play continues until all players have been eliminated except for one, whereupon that last remaining player pays the stipulated stakes to each other player. In some versions of the game additional rules such as "no gloating"; a leaving player is not allowed to celebrate, or left-handed play, are used.
The two-player game
The generalized (n-coin) two player version of this game was the subject of a paper in 1959.[2] It was shown that for every n ≥ 1 this game is a "fair game", i.e. each player has a mixed strategy that guarantees their expected payout is at most zero to his or her opponent.

Here it is copied & pasted;
The game of Spoof is a strategy game, typically played as a gambling game, often in bars and pubs where the loser buys the other participants a round of drinks.[1] The exact origin of the game is unknown, but one scholarly paper addressed it, and more general n-coin games, in 1959.[2] It is an example of a zero-sum game. The version with three coins is sometimes known under the name Three Coin. The game described below is unrelated to the game (with the same name) invented by British comedian Arthur Roberts, which gave rise to the English word "spoof".[3] The 'Weald of Kent Spoof Championships' is held annually at The Bull at Benenden, Benenden, Kent.
Contents
Spoof is played by any number of players in a series of rounds. In each round the objective is to guess the aggregate number of coins held in concealment by the players. At the beginning of every round each player may hold any quantity of coins, from zero to a maximum of three in their closed fist, extended into the circle of play. The coins may be of any denomination, and indeed the values of the coins is irrelevant. In fact, any suitable objects could be used in place of coins.
In general, the number "three" can be replaced with any other integer n ≥ 1, but all other rules are the same, except now each player chooses to hold any number 0, 1, ... , n of coins in hand.
For the first round an initial guesser is selected in some fashion. This first guesser has the initial advantage in that all possible sums are available for his guess, but also lacks insight into what the others might be holding, as indicated by their subsequent guesses. Play proceeds clockwise around the circle until each player has ventured a guess regarding the total number of coins, and no player can guess the same total as any other player. The call of "Spoof!" is sometimes used to mean "zero". After all players made a guess, they then open their fists and display their coins for the group to count the total. If any player correctly guesses the total, that player is eliminated from the game. The remainder of the group proceeds to the next round. If no player guesses correctly, the entire group continues play in the next round. The starting guesser for each subsequent round is the next remaining player, clockwise from the starter of the previous round.
Play continues until all players have been eliminated except for one, whereupon that last remaining player pays the stipulated stakes to each other player. In some versions of the game additional rules such as "no gloating"; a leaving player is not allowed to celebrate, or left-handed play, are used.
The two-player game
The generalized (n-coin) two player version of this game was the subject of a paper in 1959.[2] It was shown that for every n ≥ 1 this game is a "fair game", i.e. each player has a mixed strategy that guarantees their expected payout is at most zero to his or her opponent.
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Judging by the comments about "See you at the Lower Lode" we received at Hobbo's fine Yorx rally, we will be attending this year
Wouldn't want to missing out on any serious Zed partying

Wouldn't want to missing out on any serious Zed partying

Ralph Ferrand
Z1000A1 (1977), Z1300A5 (1983), Z900A4 (1976) GPZ1100 Unitrak (1983)(project), RD250B (1975)(project), ZRX1200R (2005) DT175MX (1981) YZF R6 (1999)
http://www.bikerstoolbox.co.uk
Z1000A1 (1977), Z1300A5 (1983), Z900A4 (1976) GPZ1100 Unitrak (1983)(project), RD250B (1975)(project), ZRX1200R (2005) DT175MX (1981) YZF R6 (1999)
http://www.bikerstoolbox.co.uk
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